Thursday, May 26, 2022

WoW Patch 9.2: Blizzard removes reputation grind for second Legendary

February 13, 2022

When Blizzard announced some time ago in several interviews that they wanted to combine player power less strictly with any reputation grind in the future, the WoW community took note of it quite positively. However, the disillusionment was all the greater when exactly this reappeared on the PTR for Patch 9.2. For the new Legendary, which we can create in addition to the already existing legendary items, a respectful reputation with the new faction, the Enlightened, was necessary.

The feedback that Blizzard then received from the Community Council, but also from the normal forums, was apparently quite clear. Because now, only a few weeks after the implementation of the new Legendary on the PTR of WoW (buy now ) Patch 9.2, the developers row back and have removed the reputation requirement.

WoW: The Council of Players - Trailer introduces new Community Council

Campaign instead of reputation

Instead, the opportunity for the second Legendary is now tied to the upcoming campaign. More specifically, it will become available after Chapter 7 of the new story campaign. In practice, this means that you will be able to create a second Legendary in the 5th week of Patch 9.2 - as long as you have played the campaign.

  • After Chapter 7 (Week 5 of Patch 9.2), you will be able to purchase the new Cinch of Unity Legendary Belt from the vendor.

However, this also means that you will have to play through the campaign with all the characters who want to get this Legendary quickly. This is because you will still only be able to buy the recipe for the Legendary (Memory of Unit) if you have an awesome reputation with the Enlightened Ones.

We think that's a good compromise. So we're free to either play the campaign, or earn the necessary reputation on at least one character so that we can then craft the Legendary for all Twinks.

Why do we have to wait at all?

The developers have also answered the question of why the second Legendary is not directly available. It's important to them that our characters strengthen significantly over the course of the patch - for example, through the new tier set bonuses, but also through the second Legendary. This gives them more freedom in balancing the new raid. So they can turn up the difficulty a little bit, knowing that players will gain tremendous strength over the course of the following weeks, so they can continue to fight their way successively through the Mausoleum of the First.

The full statement from Blizzard can be found below:


Hello all,

Thanks for everyone's feedback on the Enlightened Legendary belts and memories, and on the issue of when you can obtain them and what activities they require. We have some changes coming to a future PTR build that I'd like to talk about a bit.

First, what are we doing? The Belt of Unity is moving from the Enlightened reputation and into the campaign quest for Zereth Mortis. You'll be able to obtain it at the end of Chapter 7 of the Zereth Mortis campaign, which we hope will feel like a nice crowning accomplishment. The Memory of Unity is remaining on the Enlightened reputation vendor, and will remain an account-wide unlock like other Legendary Memories from Shadowlands, but will now additionally require that you've completed Chapter 7 in order to purchase it. This Memory means that when your second, third, or tenth character is ready to start Eternity's End that they'll be able to craft an Enlightened Legendary right away. The new questing requirement is being added to head off any feeling of needing to rush ahead to Revered for progression on your main character. We're also still debating some other possible changes to the overall structure of Zereth Mortis rewards, but I don't have concrete details to share on those yet.

Some folks have asked why there's a delay in acquiring a second legendary at all. The answer there is that we have goals for your characters to grow over the course of the patch, allowing them to overcome challenges they couldn't initially overcome. One specific example here is the difficulty of Sepulcher of the First Ones: by keeping the Enlightened Legendary a little bit in The Future from the raid's launch, we can tune the raid at a difficulty that allows early progression to be bolstered by additional power once players start hitting stumbling blocks. If this power was instead available to your characters on the first day, tuning would have to take that into account for people who expect the first few weeks to be challenging, and that would in turn deprive many raids of what we think will be a fun and enjoyable boost in power after striving as far as they can without it.

It's important to us that there's a pretty level playing field with the Enlightened Legendary in terms of when different players obtain it. We want it to be an impactful moment of growth for your characters, getting to change the rules of how they play the game for the rest of Eternity's End. Our initial plans of putting it on the Enlightened reputation had this intent, in that we were planning to distribute most of the reputation gains on campaign quests and on quests that players would do once or twice a week, but we hear you that this structure still felt unsatisfying for players whose free time lends itself more to periodic long sessions than for frequent shorter ones. We feel that moving the Enlightened Legendary into the quest campaign will be even more egalitarian while still providing a very satisfying growth moment.

As always, we're still open to and listening to feedback here, so once the changes go up, please do continue to tell us how you feel about them.

Do you see this adjustment as positive as we do, or would you have liked something different?

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