Posts Tagged ‘Wizards of the Coast’
Galaxy at War
Star Wars is about conflict. From the Mandalorian Wars to the Rebellion to the Yuuzhan Vong invasion, war defines each era, and the characters’ roles within in them. Galaxy at War is a Star Wars: Saga Edition source book that puts players on the frontlines of these wars, offering new warlike (or war torn) [...]
Dungeon Master’s Guide 2
The Dungeon Master’s Guide 2 is a supplement for Dungeon & Dragons 4th Edition and as the name implies, is aimed at Dungeon Masters both old and new. It includes advice for running a game regardless of game system, as well as crunchy rules for this incarnation of D&D such as traps, monster templates, and [...]
Dungeon Master’s Guide 2
Regardless of how people felt about the launch of Dungeons & Dragons: Fourth Edition, one book was almost universally praised: The Dungeon Master’s Guide. More so than any other entry-level book in recent memory, the new DMG explained how to actually run a campaign, and I found no one who didn’t appreciate its advice on [...]
Adventurer’s Vault 2
Adventurer’s Vault 2 is a supplement for Dungeon & Dragons 4th Edition that features an assortment of magic items that can be inserted into your game. In includes support for the Player’s Handbook 2 classes (such as totem implements) as well as introducing new concepts like immurements (a terrain-based consumable item) and magic item sets.
One [...]