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Posted by Steve Darlington on Wednesday, February 24th, 2010

Does setting matter? Many of our tactical, abstracted Euro-gamer friends would disagree. They have a point: Settlers of Catan would be the same if it was about settling a new planet, but had exactly the same mechanics. But on the other hand, would chess be as popular today if instead of imitating warfare, the pieces [...]

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Author Archive

The Day After Ragnarok

Tuesday, February 2nd, 2010

The death of Patton ushered in chaos, as the Third Reich used ancient rituals to awaken the Midgard Serpent, and signaled the beginning of Ragnarok from Norse mythology. Americans, not about to be put down by a giant, world-encircling serpent, fly the Trinity Device into its mouth, instantly killing it. The massive body falls to [...]

Trail of Cthulhu

Friday, January 15th, 2010

Trail of Cthulhu is a role playing game of Lovecraftian Horror by Kenneth Hite and published by Pelgrane Press, based on the classic Call of Cthulhu role-playing game by Chaosium. Players take the role of investigators, hunting down hidden truths and Elder Gods in the world of H.P. Lovecraft, while slowly going insane or dying [...]

Jaws of the Six Serpents

Monday, January 11th, 2010

Jaws of the Six Serpents, by Silver Branch Games, is a rousing sword and sorcery role-playing game based on the PDQ, or Prose Descriptive Quality, system by Atomic Sock Monkey Press. Originally designed by Chad Underkoffler, PDQ is used for games like Truth & Justice, a superhero RPG, and more recently Swashbucklers of the 7 [...]

Bounty Head Bebop

Saturday, November 21st, 2009

Fast ships, big guns, and anime style – that’s Bounty Head Bebop, the role-playing game from Heroic Journey Publishing. This is the game of over the top anime bounty hunting using the Inverted 20 system, a rules quick system based on the OGL. Drawing inspiration from several anime and movie sources such as Blade [...]